Saturday, December 21, 2019

Med Evac from Besieged Outpost

I wanted to test my helicopter rules as well as a scenario a friend and I had created a few years ago but never had the means to try it. Please ignore the mismatched terrain and the fact that the enemy "insurgents" are clearly Germans from the Second World War. This scenario could be one of the first helicopter rescues in Burma, an evacuation in the French-Indochina Conflict, or with some tweaking take place in Korea or Vietnam.



The armored relief column and the helicopter start on one side of the field. 


The allied recon station sat at the other end. Having been ambushed the previous evening, one man of the radio team lies wounded.  The American radio operator coordinated airstrikes against the enemy while Commonwealth Paratroopers airdropped in the night provide assistance in the ground battle. This entire operation is to save the wounded man. 

The helicopter hovers over the outpost. The medic perched on the stretcher might be eligible for a Section 8. 

A very tight LZ.

Air support caused no casualties to the enemy.

But did break their ranks and cause them to flee. 

Escaping with the casualty on board

Thank you for ignoring the plethora of historical inaccuracies in this battle. After all we play games using toy soldiers so we are already good at using our imaginations. I am discovering the joy of playing fully painted armies. Hopefully this will propel me to actually paint more.

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